Adventure Mode — Season 1

Season 1 introduces unique mechanics tied to your water percentage and ups the challenge with larger maps and tougher Adventure Bosses.

Season 1 Mechanics

Spring of Nature building Season 1 adventure HUD with water percentage

Progress in Season 1 depends not only on hero power but also on your water percentage, visible top left during the adventure. Only the water generated from the Spring of Nature building counts toward this.

If your water percentage is equal to or greater than the requirement for that zone, you fight at full power. If it’s lower, you’ll suffer extreme debuffs — up to -100% HP and damage.

To prevent this, level up the Spring of Nature using Ancient Tree Branches found in chests.

Adventure Bosses in Season 1

They are tougher than usual — losing at first is normal. Most of them have very high HP but low damage, so they’re manageable with patience.

Rewards are fantastic, including shards of popular heroes like Pyromancer, Adjudicator, and Nun.

Map Size and Summary

The Season 1 map is extremely large. Make sure to explore everything and use the summary screen to check your progress and ensure all chests are collected. Finishing all gives bonus rewards.

Note: there are no decorations in the Season 1 map — just plenty of chests to collect.

Special Boss Mechanics

Eternal Wings relic

Some bosses, like the Spectral Dragon, have specific mechanics. For example, when it flies up and dragon eyes appear, it’s about to unleash a powerful attack.

Equip and use the Eternal Wings relic immediately to survive the hit. This makes the fight significantly easier.